Change color of lamp back to pure white

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Kyralessa
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Re: Change color of lamp back to pure white

Post by Kyralessa »

Tertius wrote: Thu Jul 24, 2025 8:35 am Are you afraid of updates? You guys remind me of the people who didn't want to update from Windows 7 to Windows 10, and now don't want to update from Windows 10 to Windows 11, just because it is some unfamiliar change.
As opposed to those of us who didn't want to upgrade because Windows 11 is objectively worse? (Obtrusive ads, obtrusive "news", obtrusive "AI", no more full-screen Start menu...)
Tertius wrote: Thu Jul 24, 2025 9:34 am My point is to go with the changes. Everywhere. Not just Factorio but everywhere. Don't resist. This is a general mindset. The world will change ruthlessly, no matter what you do. If you don't change with it and always stay up to date, you will be left behind and you will find yourself in a world getting smaller and smaller surrounded by people you don't understand any more, and in the end you will be alone.
I looked at the abyss of staying behind, and I was truly horrified, so I stepped back. Don't want to end up like the old men who disconnected from the world. Youth is what you should follow if you can no longer lead yourself. Not the old men.
With that mind set, you would do well to read some G. K. Chesterton.
Tradition means giving votes to the most obscure of all classes, our ancestors. It is the democracy of the dead. Tradition refuses to submit to the small and arrogant oligarchy of those who merely happen to be walking about. All democrats object to men being disqualified by the accident of birth; tradition objects to their being disqualified by the accident of death. Democracy tells us not to neglect a good man's opinion, even if he is our groom; tradition asks us not to neglect a good man's opinion, even if he is our father. I, at any rate, cannot separate the two ideas of democracy and tradition; it seems evident to me that they are the same idea.
There exists in such a case a certain institution or law; let us say, for the sake of simplicity, a fence or gate erected across a road. The more modern type of reformer goes gaily up to it and says, “I don’t see the use of this; let us clear it away.” To which the more intelligent type of reformer will do well to answer: “If you don’t see the use of it, I certainly won’t let you clear it away. Go away and think. Then, when you can come back and tell me that you do see the use of it, I may allow you to destroy it.”
norabseven
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Re: Change color of lamp back to pure white

Post by norabseven »

I hate this change, even if it was a bug.

Played for a while in space-age just considering that this was the original colour and I was misremembering but decided today to figure out if there is a way to default it to pure-white because the off-white colour is stupid when lights are used for vision predominantly, then found this thread.

I don't place lights for the ambiance or appearance or because they look nice etc etc, I have placed them, every single one of them, for clarity of vision in the dark, this is what I've seen countless other people place them for, with the exception of logistics and content creators who make nice bases but they both always change the colour anyway.

What this means is that I've been copy-pasting and blueprinting the placement of lights through my 1000hour game (that's lots of lights) because I really really don't like the off-white colour when I'm placing them every time for clarity not aesthetics.
It annoys the hell out of me when I forget that the default colour is off-white and I place a bunch during the day to pre-empt the night in their off-white state because now I need to go around and find all the lights I placed and swip-swap them to pure-white.

Horrible horrible change/fix.

Please revert or create a method to change the default built light colour.
Changing the default would be preferable then people can choose what they want and you can leave the default-default off white and people can make it pure-white for themselves like it should be.

I dislike this off-white so much that I made an account just to moan about it.
Tertius
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Re: Change color of lamp back to pure white

Post by Tertius »

norabseven wrote: Mon Jan 26, 2026 10:28 am I don't place lights for the ambiance or appearance or because they look nice etc etc, I have placed them, every single one of them, for clarity of vision in the dark
If it's just about the vision, did you consider using the Nightvision equipment module instead of lamps?

I don't have a single lamp to light my bases, just a few lamps for giving a status of some kind, and I see everything perfectly.
norabseven
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Re: Change color of lamp back to pure white

Post by norabseven »

Tertius wrote: Mon Jan 26, 2026 2:02 pm
norabseven wrote: Mon Jan 26, 2026 10:28 am I don't place lights for the ambiance or appearance or because they look nice etc etc, I have placed them, every single one of them, for clarity of vision in the dark
If it's just about the vision, did you consider using the Nightvision equipment module instead of lamps?

I don't have a single lamp to light my bases, just a few lamps for giving a status of some kind, and I see everything perfectly.
It takes up 2x2 equipment slot that I don't want to micromanage to swap in and out between day/night and inside/outside base. That said NVGs don't have any affect on robo-constructing on another planet so moot point. (Edit: nvm, NVGs do affect robo-constructing on another planet)

I use lights for lighting up an area to see what's going on at night clearly, even with NVGs I'll still be placing down lights because they create a brighter and clearer view than NVGs so I'm still left with copy-pasting/blueprinting pure-white lights as there would be off-white colour all over the base. Either that or just never use lights in favour of NVGs which isn't an option when other equipment is much better than NVGs and/or it would create micromanaging equipments.
mmmPI
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Re: Change color of lamp back to pure white

Post by mmmPI »

norabseven wrote: Mon Jan 26, 2026 4:10 pm I use lights for lighting up an area to see what's going on at night clearly, even with NVGs I'll still be placing down lights because they create a brighter and clearer view than NVGs so I'm still left with copy-pasting/blueprinting pure-white lights as there would be off-white colour all over the base. Either that or just never use lights in favour of NVGs which isn't an option when other equipment is much better than NVGs and/or it would create micromanaging equipments.
https://mods.factorio.com/mod/lamps-are ... by-default
Check out my latest mod ! It's noisy !
norabseven
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Re: Change color of lamp back to pure white

Post by norabseven »

That is 100% absolutely a possibility, but trying to play as vanilla as possible.
Just a simple "default lamp colour" option in interfaces would be fantastic, instead of manually setting so you can have a colour scheme that acts like your person colour scheme with vehicles if wanted or just pure-white.
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Re: Change color of lamp back to pure white

Post by mmmPI »

norabseven wrote: Mon Jan 26, 2026 5:38 pm instead of manually setting so you can have a colour scheme that acts like your person colour scheme with vehicles if wanted or just pure-white.
This you can do if you blueprint the lamp with the colour setting that suits your particular taste :)
Check out my latest mod ! It's noisy !
kitters
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Re: Change color of lamp back to pure white

Post by kitters »

Tertius wrote: Mon Jan 26, 2026 2:02 pm
If it's just about the vision, did you consider using the Nightvision equipment module instead of lamps?

I don't have a single lamp to light my bases, just a few lamps for giving a status of some kind, and I see everything perfectly.
I've always used night vision, until I take it off for some reason and got struck by beauty of night Gleba... :D

But I agree that lamps for lightning the base is strange. Only for marking specific spot, pixel arts.
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