how can i fix that?
the current state of mod is attached to this post
looks good so far, thx =)Saba23 wrote:Hmm i think it will work now , go to \Factorio\mods\homeworld_1.4.1\homeworld_1.4.1\actors open treecutter.lua with notepad and replace all functions names with T instead of t like this function Treecutter:init() , function Treecutter:increment_saw_timer() , Treecutter:input_inventory() , Treecutter:can_operate(tick) , Treecutter:tick( tick ) and the first lain should be Treecutter = Actor{name = "treecutter"}
Worked fine with my version I uploaded. I didn't fix anything regarding that though.Peppe wrote:Noticed the mod does not activate recipes if you add it to an existing save.