The fact that this is even possible makes me think that it needs to be nerfed.voyta wrote:Talking about convenience, fill your powerarmor with personal roboports, your inventory with couple hundred to thousand laser turrets and you can simply force-paste a blueprint that covers the whole enemy base, which gets obliterated in seconds. There are some logistic bot losses (including the materials they happen to be carrying) in case there are huge numbers of worms, but still lower than guaranteed resources lost when using actual attack bots.lancar wrote:Never said even once that Tower Creep wasn't more resource-efficient.
This does not make droids useless in any way, shape or form. You pay for the speed and convenience of a drop-down army, available anywhere in the world.
If you want to avoid losses, or you are taking bases which actually cover whole screens, you can also take it "slowly" pasting strips of towers and waiting for them to clear out what they have in range, until you paste another strip.
This works even in 100+ hours games with evolution factor basically maxed. Why carry around handheld weapons when your factory itself is a weapon of mass destruction
I don't consider it cheating or exploiting, but I do believe it detracts from the combat portion of the game. It would be plain weird if the devs figured this should be the new go-to solution for combat, diminishing the importance of everything else they designed for it.
Perhaps decreasing the HP of the Construction robots so they'll die in one hit from a spitter of lvl2 and up, and introduce some (fairly weak) AoE attacks for the aliens would do the trick?