Let's not hi-jack this topic I'll investigate and give you a reply here: https://forums.factorio.com/forum/vie ... 525#p94525Mikerman50 wrote: as you can see linkswere setup correctly and points to the binary file.. any advice?
[Public/Europe] Dedicated Server
Re: Multiplayer Testserver 0.12 [Dedicated/headless]
Hosting a factorio server? Take a look at this || init script ||.
Re: Multiplayer Testserver 0.12 [Dedicated/headless]
Please set biters to low frequency as well
Re: Multiplayer Testserver 0.12 [Dedicated/headless]
I've restarted the server, all settings are at default.
It's an island spawn with a small connection to the mainland. It has a little twist to it, so I'm interested what you'll make of it.
See OP for more info.
It's an island spawn with a small connection to the mainland. It has a little twist to it, so I'm interested what you'll make of it.
See OP for more info.
MAP DETAILS
Re: [Public/Europe] Dedicated Server [0.12.2]
Please don't use the console to cheat yourselves items or change teams. I don't want to point fingers, but
Additionally, someone put a gun turret next to the only exit off the island and made it belong to an enemy team, so it would shoot on sight.
I didn't find any way to disable chat commands and also no topic about it on the forums (although I remember one). If anyone knows how to disable chat commands, please inform me.
For now the server has been restarted with the same map as before.
Additionally, someone put a gun turret next to the only exit off the island and made it belong to an enemy team, so it would shoot on sight.
I didn't find any way to disable chat commands and also no topic about it on the forums (although I remember one). If anyone knows how to disable chat commands, please inform me.
For now the server has been restarted with the same map as before.
Re: [Public/Europe] Dedicated Server [0.12.2]
Aww we were playing as TEAM EVIL
Re: [Public/Europe] Dedicated Server [0.12.2]
connected ok, but the server is in france, so I made everuone else lag, no way to play here, good luck guys.
- bigyihsuan
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Re: [Public/Europe] Dedicated Server [0.12.2]
I connected fine, It's just that no one was on and the spawn point was hundreds of tiles north from the main factory on a barely-connected peninsula.
Then I got a desync loop while trying to fix the peninsula base.
Then I got a desync loop while trying to fix the peninsula base.
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Re: [Public/Europe] Dedicated Server [0.12.2]
Played a lot of time already yesterday on this server. But today i reconnected and had to find our base mostly detsroyed (the whole smeltery has gonel. I will try to fix this now feel free to join and help. Before I will make some screenshots. Another player just joined and told me that it came from a biter attack seems we need more turrets.
Here some pics:
Here some pics:
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Re: [Public/Europe] Dedicated Server [0.12.2]
Really? I log on today and see this:
Picture
Re: [Public/Europe] Dedicated Server [0.12.2]
we've passed a point in time after 0.12 where the new stuff isnt as refreshing and interesting for some players - it's no longer enough to join a fresh game with new people and play - instead they get excitement for brief periods of time by messing around =/
hope to see some moderation settings coming forward, e.g unless the client abides by the same rules as set up when starting a headless server the peer will not be able to join, this would hopefully allow disabling of the console for example
hope to see some moderation settings coming forward, e.g unless the client abides by the same rules as set up when starting a headless server the peer will not be able to join, this would hopefully allow disabling of the console for example
Hosting a factorio server? Take a look at this || init script ||.
Re: [Public/Europe] Dedicated Server [0.12.4]
I've restarted the server with 0.12.4, ores/enemies are set to low/small/poor, there are no mods.
Let's see how it goes.
Let's see how it goes.
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Re: [Public/Europe] Dedicated Server [0.12.4]
It continuously gives a desync error and starts to resend the map so that there's a desync loop.
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Re: [Public/Europe] Dedicated Server [0.12.4]
Nice round today best mp i played so far but then kicked out by laags hope the biters dont kill alll the stuff
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Re: [Public/Europe] Dedicated Server [0.12.4]
I managed to save it from the biters, but it seems daniel34 is having trouble getting back into his own server. He's getting the "peer is not responding: unkown username" thingy. Now I can't seem to join anymore.
I'll see tomorrow if he fixed it or not.
-- edit --
he did
I'll see tomorrow if he fixed it or not.
-- edit --
he did
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Re: [Public/Europe] Dedicated Server [0.12.4]
Yes it works. I build some productions, killed bitter nests and build a solar production also managed the copper shortage and build the advanced furnace for the iron and copper smelting.
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Re: [Public/Europe] Dedicated Server [0.12.4]
[edit] wrong server
Re: [Public/Europe] Dedicated Server [0.12.5/Bob's mods]
New Factorio version 0.12.5 - new map
Now running with Bob's mods (see OP)
Should you have any problems, post them here or PM me.
Now running with Bob's mods (see OP)
Should you have any problems, post them here or PM me.
Re: [Public/Europe] Dedicated Server [0.12.5/Bob's mods]
Is anyone on the sevrer at the minute?
I just connected I don't say anyone.
I just connected I don't say anyone.
Re: [Public/Europe] Dedicated Server [0.12.5/Bob's mods]
Daniel yoou didn't have to leave thelag wisn't that bad
Re: [Public/Europe] Dedicated Server [0.12.5/Bob's mods]
Usually I have no lag so I checked, had an upload running into the cloud which used a lot of my bandwidth.
Right now we're playing with 4 players on this map, without any lag and bob's mods is pretty interesting, I've never played it before myself.
Right now we're playing with 4 players on this map, without any lag and bob's mods is pretty interesting, I've never played it before myself.