I noticed this now - a few of the bots from my personal roboport were going on very *very* long repair trips, giving up after a while and returning to charge, only to go back to repair some very-far entity, way beyond the range of my personal roboport.
I'm not sure how this happened, but what I assume is I was driving a tank and hit a tree, then a bot was dispatched to repair the tank. Because I was driving too fast the bot couldn't keep up, and eventually caught up with me after I left the tank.
The correct behavior (as I see it) should be - when the bot comes back to charge it should re-evaluate, to see if the original target is still in construction area, and if not - give up and return to player's inventory.
TL;DR - personal roboport bots will pursue targets outside construction range, if they ran out of juice while trying to reach them.
[0.12.1] [posila] Over-zealous personal bots
Re: [0.12.1] Over-zealous personal bots
i would like to see that the personal roboport only starts robots when your vehicle is not moving. I have this a lot while fighting and all my bots are killed by the enemy. They even cant repair me, because iam moving, so its pointless to start them while moving.
Re: [0.12.1] Over-zealous personal bots
Just posting to say that a. this still exists in 0.12.2; and b. this also happens when personal bots construct, not only repair.
Re: [0.12.1] Over-zealous personal bots
I hope they fix this, it's incredibly annoying!Unic wrote:i would like to see that the personal roboport only starts robots when your vehicle is not moving. I have this a lot while fighting and all my bots are killed by the enemy. They even cant repair me, because iam moving, so its pointless to start them while moving.