[0.12.0] [kovarex] Stuck Belt Weirdness

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Akhiros
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[0.12.0] [kovarex] Stuck Belt Weirdness

Post by Akhiros »

I'm encountering some weirdness with a stuck belt. Since a picture is worth a thousand words:
belts.jpg
belts.jpg (15.88 KiB) Viewed 3578 times
I noticed this during an MP game and made a save, which seems to reproduce it: (note: landfill 2.1.5 is used)
belt-nonupdate.zip
(18.58 MiB) Downloaded 163 times
Some behaviors I've noticed:
  • Deleting and replacing the bottom belt doesn't seem to unjam it.
  • Taking items from the top belt unjams it.
  • Walking over the middle belt unjams it.
  • Standing at the location in the screenshot, then saving and reloading causes the player to be standing on an invisible northward belt that wasn't there before.

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Re: [0.12.0] [kovarex] Stuck Belt Weirdness

Post by kovarex »

Hello, thanks for the report, I started by fixing the:
Akhiros wrote:[*] Standing at the location in the screenshot, then saving and reloading causes the player to be standing on an invisible northward belt that wasn't there before.[/list]
This one is fixed now for 0.12.2 I will look into the other bug.

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Re: [0.12.0] [kovarex] Stuck Belt Weirdness

Post by kovarex »

To be honest, I have no idea how could the situation start to exist. Could you try to remember what did you do that? OR even better would be a way to reproduce it.

Edit: nevermind, I reproduced it.

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Re: [0.12.0] [kovarex] Stuck Belt Weirdness

Post by kovarex »

So the second problem was also fixed for 0.12.

(I prevented it from happening again, but you still have to walk on the belt in your save to activate it)

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Re: [0.12.0] [kovarex] Stuck Belt Weirdness

Post by Akhiros »

Thanks! :)

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