Hello all,
After updating my Factorio, and redownloading the favorite mods I had in the previous version, I constantly get the following error when loading in the mods.
huge-explosion error
Well that could be a problem, because the game does not start at all after this message but just closes and crashes. I already deleted the mods 1 by 1 to rule out the 'conflicting' mod. Without success. Also, I searches the forums here, but also without success. Therefore I wanted to ask if you have any clue which mod is conflicting?
Mod-list
It only works when I remove the " mod-list.json " file out of the /mods/ folder, but that only creates a ' safe ' startup without any mods.
Who can help me? or who knows which of my mods is creating this error?
Thanks!
Refferic
AssignID huge-explosions
Re: AssignID huge-explosions
Some mod is trying to reference the entity "huge-explosion" but it doesn't exist in Factorio 0.12. It was replaced with the "medium-explosion".
One (or more) of your mods isn't updated for 0.12.
One (or more) of your mods isn't updated for 0.12.
If you want to get ahold of me I'm almost always on Discord.
Re: AssignID huge-explosions
The problem you are having is with FARL, strangely enough it was the last one I thought it would be. If you open the zip file an navigate to
FARL_0.2.8.zip\FARL_0.2.8\prototypes\entity\entities.lua and change the line dying_explosion = "huge-explosion", to dying_explosion = "medium-explosion", it should fix your problem. Let me know if this helps.
Jarvis
FARL_0.2.8.zip\FARL_0.2.8\prototypes\entity\entities.lua and change the line dying_explosion = "huge-explosion", to dying_explosion = "medium-explosion", it should fix your problem. Let me know if this helps.
Jarvis
Re: AssignID huge-explosions
The FARL in the screenshot is _seriously_ out of date (July 2015) see my signatureJarvis wrote:The problem you are having is with FARL, strangely enough it was the last one I thought it would be. If you open the zip file an navigate to
Also FatController is out of date, use: viewtopic.php?f=92&t=4504
Re: AssignID huge-explosions
when i do this now it tells me:Jarvis wrote:The problem you are having is with FARL, strangely enough it was the last one I thought it would be. If you open the zip file an navigate to
FARL_0.2.8.zip\FARL_0.2.8\prototypes\entity\entities.lua and change the line dying_explosion = "huge-explosion", to dying_explosion = "medium-explosion", it should fix your problem. Let me know if this helps.
Jarvis
__FARL__/control.lua:11: LuaGameScript doesnt contain key entity prototype
when i load a save or create a new save
Re: AssignID huge-explosions
I have the same problem but even after uninstalling FARL I got the error message again any ideas? (P.S. I used CFAN)