[0.12.1][posila] Odd bug when spitters get stuck

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Buggi
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[0.12.1][posila] Odd bug when spitters get stuck

Post by Buggi »

Sometimes a group of enemies get stuck on a group of trees. They're sprites start to go crazy, but that's not the bug.

I noticed my base was getting attacked from something, but I have a very very large area clear with everything covered with radar and no enemies.

So I followed the spitter projectile back to its origin and sure enough there was a group of them stuck on some trees and somehow one of their projectiles was traveling hundreds of 'squares' into my base. It took me literally 5 minutes just to get to them from my base.

I'll try to record a video of it happening next time.
- Buggi -
Here's my Humble YouTube channel: https://www.youtube.com/c/FlexibleGames

MF-
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Re: [0.12.1] Odd bug when spitters get stuck

Post by MF- »

Or, if it's reproducible,
attach the map for the devs to inspect when it happens.

slpwnd
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Re: [0.12.1][posila] Odd bug when spitters get stuck

Post by slpwnd »

Looks very similar as an issue with laser projectile travelling across the map into nowhere we had in 0.12.0. We are looking into this=))

posila
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Re: [0.12.1][posila] Odd bug when spitters get stuck

Post by posila »

Thanks for the report.
Do you play with mods?

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