In singleplayer running mods enabled:
RSO v1.0.3, FARL, Fueled Burner Inserters, Fluid barrel, Blueprint string.
When i went to click on a blueprint in a chest, i had it in a disabled slot. It crashed me twice. Video footage below
1st crash:
http://www.twitch.tv/fireblade212/c/6975087
2nd crash, but worked after i enabled the slot.
http://www.twitch.tv/fireblade212/c/6975100
may have been caused by opening the chest, then clicking?
[0.12] Crash clicking blueprint in disabled chest slot
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[0.12] Crash clicking blueprint in disabled chest slot
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Re: [0.12] Crash clicking blueprint in disabled chest slot
Any chance you rotated the blueprint when picking it up? Can you post the crash log it generates?
If you want to get ahold of me I'm almost always on Discord.
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Re: [0.12] Crash clicking blueprint in disabled chest slot
You can't see it on the video, but there is a crash window that appear(ed) the moment i clicked to pick up the blueprint. The blueprint does have underground belts, but i was able to pick it up the one time.Rseding91 wrote:Any chance you rotated the blueprint when picking it up? Can you post the crash log it generates?
If you need the log file, i'll try to reproduce it tomorrow, but right now I'm on my phone in my bed ^^
When i stream twitch i always answer questions and try to help, come visit me.
Re: [0.12] Crash clicking blueprint in disabled chest slot
I have encountered the same bug with blueprints. happens when you move the picked up blueprint out of the inventory window, but not every time. no chests have been involved in my case. I don't have any mods installed.
Memory: 15.6 GiB
Processor: Intel® Core™ i7-3610QM CPU @ 2.30GHz × 8
Graphics: Intel® Ivybridge Mobile
Base System: Ubuntu 15.04 64-bit
Log file attached
Memory: 15.6 GiB
Processor: Intel® Core™ i7-3610QM CPU @ 2.30GHz × 8
Graphics: Intel® Ivybridge Mobile
Base System: Ubuntu 15.04 64-bit
Log file attached
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- factorio-current.log
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Re: [0.12] Crash clicking blueprint in disabled chest slot
That crash (and almost centrally the original in this post) is caused by the transport belt to ground and rotation in the blueprint. It has been fixed for 0.12.1
If you want to get ahold of me I'm almost always on Discord.