0.12 status

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slpwnd
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0.12 status

Post by slpwnd »

Hello,

last week in the Friday Facts we have pretty much announced that the 0.12.0 will be released within next week. Which was this week. We have done quite some play testing and bugfixing but we still haven't gotten further than to the blue science packs production in our office multiplayer game. And there are still tons of issues (meaning desyncs and crashes) which make the game experience not nice at all. Hence we decided to postpone the release even further and work on the main crashes and desyncs. Hope you guys understand. Kovarex will give more details in today's Friday Facts.

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Re: 0.12 status

Post by cpy »

TLDR potato for 9 gaggers.

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Unstable and unplayable today?
https://www.youtube.com/watch?v=1Isjgc0oX0s
Last edited by cpy on Fri Jul 10, 2015 12:55 pm, edited 1 time in total.

kiba
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Re: 0.12 status

Post by kiba »

When in doubt, it's next week.

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Re: 0.12 status

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oLaudix
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Re: 0.12 status

Post by oLaudix »

Screw that asteroid :S
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mngrif
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Re: 0.12 status

Post by mngrif »

But... but... I won't have next Friday off!

It's always worth the wait. Ya'll deliver a fine product.
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<_aD> OBSERVE SIGNAL ASPECT BEFORE CROSSING TRACK

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Re: 0.12 status

Post by Klonan »

Thank you for postponing it. I would rather wait an extra week than see you great developers rush the release.

Until then 11.22 is an amazing release and you are all doing such a great job :D

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Re: 0.12 status

Post by cpy »

I want single player 0.12, no need for stable MP yet :D

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Re: 0.12 status

Post by camicio »

Stable multiplayer is obviously the most important feature in a multiplayer-only game like this...

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Re: 0.12 status

Post by sillyfly »

Well, I won't say I'm not disappointed, but I would much rather have a working 0.12 next week than a dysfunctional mess today :)

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Re: 0.12 status

Post by jorgenRe »

Me as a player :(
Me as a modder :D!

Why?
Because i'm leaving for vacation next week ;)!
Hence i can't update my mods for 0.12 pardon me ~200 users of my mods... :|
Last edited by jorgenRe on Fri Jul 10, 2015 2:09 pm, edited 1 time in total.
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Noticed the told change in FFF #111 so il continue to use my signature ^_^
Thanks for listening to our suggestions, devs :D!
I would jump of joy if we could specify which tiles spawned in a surfaces

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Re: 0.12 status

Post by lost57 »

camicio wrote:Stable multiplayer is obviously the most important feature in a multiplayer-only game like this...
Its not a multipalyer-only game though...

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oLaudix
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Re: 0.12 status

Post by oLaudix »

lost57 wrote:
camicio wrote:Stable multiplayer is obviously the most important feature in a multiplayer-only game like this...
Its not a multipalyer-only game though...
You didnt get him at all ...
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Re: 0.12 status

Post by lost57 »

oLaudix wrote:
lost57 wrote:
camicio wrote:Stable multiplayer is obviously the most important feature in a multiplayer-only game like this...
Its not a multipalyer-only game though...
You didnt get him at all ...
clearly not :oops:

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Re: 0.12 status

Post by JimiQ »

Imma so sad :-( but good luck next week ;)

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Re: 0.12 status

Post by cpy »

lost57 wrote:
oLaudix wrote:
lost57 wrote:
camicio wrote:Stable multiplayer is obviously the most important feature in a multiplayer-only game like this...
Its not a multipalyer-only game though...
You didnt get him at all ...
clearly not :oops:
Everyone in this thread right now:
https://www.youtube.com/watch?v=kxRX6LXDpWs

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Re: 0.12 status

Post by Lupoviridae »

Only thing I'm bummed about is that the bug screwing up my huge electric field won't be fixed yet :/ Work is pretty much halted on my computer until it's fixed

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Re: 0.12 status

Post by FishSandwich »

Pfft, I'm gonna make my own 0.12, with blackjack, and hookers! In fact, forget the 0.12 and the blackjack.

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Re: 0.12 status

Post by CharitableClas »

FishSandwich wrote:Pfft, I'm gonna make my own 0.12, with blackjack, and hookers! In fact, forget the 0.12 and the blackjack.
LOL Go Bender Go Bender Go Bender!!!

I can wait another week for an update just gives me more time to get used to the game even more

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Re: 0.12 status

Post by cpy »

Remember me!

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