== 5dim's mod ==
You can post here all bugs or problems
Moderators: McGuten, odin_spain
HenryFrood wrote:Awesome mod, but:
I started a new game on 0.11.22 with all the released modules, but there are no splitters in the transport menu. Also "fluid tank to ground" and all the decorations are enabled from the beginning.
Im trying to fix and inserters show be fine in transport, u have more mods installed?HenryFrood wrote:Awesome mod, but:
I started a new game on 0.11.22 with all the released modules, but there are no splitters in the transport menu. Also "fluid tank to ground" and all the decorations are enabled from the beginning.
Code: Select all
crafting_categories = "smelting",
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crafting_categories = {"smelting"},
I will fix it in next release, Tanks you for report ^^y.petremann wrote:One of my mod couldn't load because you made something wrong and not respecting factorio prototype syntax, I've corrected my mod on my side But you need to correct it to maximize compatibility with other mods:
At : 5dim_trains_0.0.6/prototypes/entity/entities.lua:830
Replace:To:Code: Select all
crafting_categories = "smelting",
Code: Select all
crafting_categories = {"smelting"},
We are working on fix it, sorry for issueharmar wrote:Issue with battle carriage (gun)
when gun spawns from carriage it spawns with no ammo, not sure if it is something im doing wrong or not
images
Yes, its totally intentionalSHiRKiT wrote:Hello,
I think you are changing the pipe's collision box, is this intended?