I experimenting with game.takescreenshot, and I have already crashed the game few times ( ) trying to apparently take a screenshot which is too big:
Is there any way to know what the maximum size could be?1371.019 Error Util.cpp:43: Unable to create sprite (11232X8928) probably not enough of video memory.
1371.806 Goodbye
Is it dependent on the computer running the game (cf. 'probably not enough of video memory')?
I will do some trial and error, but if it is host dependent it might be a waste of time.