Better description for beacon

Ideas that are too old (too many things have changed since) and ones which won't be implemented for certain reasons or if there are obviously better suggestions.

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ssilk
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Better description for beacon

Post by ssilk »

In 0.6 the beacon comes in. I wondered a while, what this should be used for. :)

Suggestion: different naming. "Field effect beacon", "influencer", "modular field beacon"... Not the best, but just to start discussion. :)

For those who doesn't know: the beacon is a device, where you can put modules in and it "influences" in a diameter of 9x9 all surrounding devices. So if you for example use the electric furnace and put 9 of them around a beacon and fill all of them with production module class 2 you can increase the production by about 50%, if I calculated correctly.
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Re: Better description for beacon

Post by _0rbit_ »

Oh my, I never knew what it was needed for. I had produced one and placed it as kind of a decorative item *lol*

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Re: Better description for beacon

Post by ickputzdirwech »

[ick] Moved to Outdated/Not Implemented the devs said they won't change this kind of locales at this point.
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Re: Better description for beacon

Post by ssilk »

I remember. I was really confused. I never heard beacon before, so first I mixed it up with bacon. :lol: Of course I realized quickly, that this cannot be right. :D

Then I searched beacon in an online dictionary and there beacon was translated into the German word for „lighthouse“. :roll: That gave me the rest.
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Re: Better description for beacon

Post by eradicator »

ssilk wrote:
Sun Apr 25, 2021 11:13 pm
so first I mixed it up with bacon.
I've never called it anything else :twisted:
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