Turret range upgrade.
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Turret range upgrade.
We already have damage and fire-rate upgrades, so why not a range upgrade? It would help to be able to deal with Spitters, especially the larger variants, and also larger Biters, as the turret would have more time to wear down the enemies' health before the enemy could attack the turret.
Re: Turret range upgrade.
I'd also add armor upgrade to this. It would be quite useful to protect from spitters.
Both of those can't be modded in right now since we can't expand upgrade system.
Both of those can't be modded in right now since we can't expand upgrade system.
Re: Turret range upgrade.
Wouldn't that be just boring?
Ahaja, I move this from Suggestions to Balancing.
Ahaja, I move this from Suggestions to Balancing.
Cool suggestion: Eatable MOUSE-pointers.
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I still like small signatures...
Re: Turret range upgrade.
It would be certainly easier then my attempt at making those through turret marks in fort mod.
And while might not be needed in vanilla when you go into mod territory some stuff there gets scary
And while might not be needed in vanilla when you go into mod territory some stuff there gets scary
Re: Turret range upgrade.
It's very similar to a suggestion I made, a month or four ago, and I know that you're expert at finding such older posts.ssilk wrote:Wouldn't that be just boring?
Ahaja, I move this from Suggestions to Balancing.
Re: Turret range upgrade.
I made a mod that does this, you can find it here.
My mods: Red Alert Harvesters - Clean Pipes - Filtered Splitters