basically 20 coal + 5 water = 5 crude oil now with the ability to make water from coal and water like 10 coal + 5 water = 25 water
dont ask me how it works also now he
u make them in a chemical thingy and it is easy http://adf.ly/9302057/crude-oil-proccesing
[WIP]crude oil proccesing[0.0.2]
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[WIP]crude oil proccesing[0.0.2]
Last edited by christheboss on Sun Jun 14, 2015 1:43 am, edited 1 time in total.
my mod more radars[WIP] https://forums.factorio.com/forum/vie ... 14&t=12758
my mod crude oil proccesing[WIP] https://forums.factorio.com/forum/vie ... 14&t=12988
my mod crude oil proccesing[WIP] https://forums.factorio.com/forum/vie ... 14&t=12988
Re: [WIP]crude oil proccesing[0.0.1]
Nice idea, but one minor, i'd make the recipe in the Chemplant, would fit more with the other cracking recipes.
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Re: [WIP]crude oil proccesing[0.0.1]
ONE slight problem with that thought i dont know how
my mod more radars[WIP] https://forums.factorio.com/forum/vie ... 14&t=12758
my mod crude oil proccesing[WIP] https://forums.factorio.com/forum/vie ... 14&t=12988
my mod crude oil proccesing[WIP] https://forums.factorio.com/forum/vie ... 14&t=12988
Re: [WIP]crude oil proccesing[0.0.1]
I think you have oil processing as category for your recipe, change that simply to chemistry, that should shove it from the refinery to the chemplant
Re: [WIP]crude oil proccesing[0.0.2]
So it was updated to be made in the chemical plant?
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Re: [WIP]crude oil proccesing[0.0.2]
yesDevildog wrote:So it was updated to be made in the chemical plant?
my mod more radars[WIP] https://forums.factorio.com/forum/vie ... 14&t=12758
my mod crude oil proccesing[WIP] https://forums.factorio.com/forum/vie ... 14&t=12988
my mod crude oil proccesing[WIP] https://forums.factorio.com/forum/vie ... 14&t=12988
Re: [WIP]crude oil proccesing[0.0.2]
It looks like one of those thing that should belong in a bigger mod.
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Re: [WIP]crude oil proccesing[0.0.2]
Great mod, just a small but. The info.json file has the wrong version, it needs to be the same as the folder name
I disagree, this is a great idea on its own. it has made my RSO map playable again. Every mod doesn't need to add lots of things.kiba wrote:It looks like one of those thing that should belong in a bigger mod.
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Re: [WIP]crude oil proccesing[0.0.2]
fixed now it says 0.0.2JamesOFarrell wrote:Great mod, just a small but. The info.json file has the wrong version, it needs to be the same as the folder name
I disagree, this is a great idea on its own. it has made my RSO map playable again. Every mod doesn't need to add lots of things.kiba wrote:It looks like one of those thing that should belong in a bigger mod.
my mod more radars[WIP] https://forums.factorio.com/forum/vie ... 14&t=12758
my mod crude oil proccesing[WIP] https://forums.factorio.com/forum/vie ... 14&t=12988
my mod crude oil proccesing[WIP] https://forums.factorio.com/forum/vie ... 14&t=12988