Placeable items?
Placeable items?
Is there any way to make let's say, iron ore placeable in the map while selecting it from the player inventory and clicking, like a furnace or chest placement?
-
- Long Handed Inserter
- Posts: 77
- Joined: Wed May 20, 2015 12:08 am
- Contact:
Re: Placeable items?
Do you want to drop the item? To do so press key "z"
If you want to place it like a ressource you would have to change the item you want to place.
You would have to add the entity which to place.
If you want to place it like a ressource you would have to change the item you want to place.
You would have to add the entity which to place.
Re: Placeable items?
I've tried to set it as an stationary entity but struggled at setting the type of the entity as none pre-established has met my needs
Edit: I've managed to do some stuff in a hacky way but i've found another problem, it keeps asking electricity...
As i've tried to find and failed, there's no useless entities in the game yet, i think i'll try to tinker with train stops...
Train-stop gives a crash...
Edit: I've managed to do some stuff in a hacky way but i've found another problem, it keeps asking electricity...
As i've tried to find and failed, there's no useless entities in the game yet, i think i'll try to tinker with train stops...
Train-stop gives a crash...
Crash
Re: Placeable items?
You could try making it decorative, take a look at those items.
My mods: Red Alert Harvesters - Clean Pipes - Filtered Splitters
Re: Placeable items?
All you should need to do is add this to any data portion of any mod:
Code: Select all
data.raw["item"]["iron-ore"].place_result = "iron-ore"
If you want to get ahold of me I'm almost always on Discord.
Re: Placeable items?
Had an error while using into modded item (assignID after referencing it), but "Decorative" worked perfectly
Thanks for the help Rseding91 and ThaPear
Code: Select all
data.raw["item"]["iron-ore"].place_result = "iron-ore"
Thanks for the help Rseding91 and ThaPear