Map Settings question

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Kelmey
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Map Settings question

Post by Kelmey »

So I'm trying to make a map that has fairly normal sized deposits but widely spread out. My idea is to encourage the use of a bunch of trains to bring resources from far and wide.

So I set Frequency for all of the resources to very low and generated a world. Right next to spawn are all of the resources but they are HUGE. 10 times as much as normal. I don't want that I want to have to explore and import resources.

I restart use the above settings but set Size to Very Small. Resources near spawn are good. Somewhat small but enough to get into trains. I play a bit and find away from spawn all of the resources are TINY. Never more than a few tiles.

It seems like resources near spawn are inflated a huge amount when you play with rare resource settings. Is this true? Can I stop it? Is my goal of making a map with widely spaced moderately sized resource patches unachievable?

Tell me what I'm doing wrong. =) hopefully there is a way to do this.

Thanks for reading.
quinor
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Re: Map Settings question

Post by quinor »

Well... Use RSO mod.
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Xterminator
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Re: Map Settings question

Post by Xterminator »

Yeah the map settings especially in regards to resources don't really do what the options would lead you want to believe. Honestly I gotta agree with the other person who posted, and advice you to use Resource Spawner Overhaul Mod. It does pretty much what you want.
Or you could just leave resources on normal and set their richness to low so you go through patches quickly, and have to use trains to get more. :p
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Kelmey
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Re: Map Settings question

Post by Kelmey »

Thanks guys.

Does that mod work in MP? I'm pretty new to the game but read somewhere that most mods don't work in MP.

I'll also play with richness settings. Thanks.
orzelek
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Re: Map Settings question

Post by orzelek »

Kelmey wrote:Thanks guys.

Does that mod work in MP? I'm pretty new to the game but read somewhere that most mods don't work in MP.

I'll also play with richness settings. Thanks.
RSO should work in mp but there were some reports of it causing desyncs. If you could try to test it and check if it's ok it would be nice.
Also RSO doesn't use map generation settings - it has it's own set of settings for ore generation.
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