The mac version of the 0.6.3 release is be delayed as slpwnd is away now.
0.6.x is the first version where we use multithreading, and as we expected some unexpected problems occurred, we hope we fixed it all
Version 0.6.2
- BugFixes:
- Fixed a minor possibility to get stuck in demo level 1.
- Fixed wild train acceleration.
- Fixed crash when mining rail signal before the train.
- Fixed walking while filling script-generated text field.
- Belt to ground cannot be fast replaced with the belt to ground of the same type but different rotation.
- Fixed freeze when setting game speed to 0
- Fixed stack splitting on linux (right click on stack)
- Fixed graphics settings checkboxes for mining drill arrows.
- Correct rounding and SI prefixes for power and energy.
- Proper centering of custom guis on creation.
- Adjust the size and count of machines info displayed in the electric network gui to screen size.
- Too fast scrolling when game speed is set to faster than 1.
- Fixed moving on the map while in the vehicle.
- Fixed crash when disconnecting character while crafting.
- Scripting:
- Fixed crash when removing items from character's inventory.
- Changes:
- A little more predictible behavior of picking items up in god mode.
- BugFixes:
- Player lost one item when right clicked on full stack, now it does nothing.
- Fix of crash when mining pipe to ground in some special setups.
- When manually connecting electric poles, limit the distance by the pole with smaller reach.
- Correct error messages invalid settings is set when starting new map.
- Multithreading related crashes.
- Scripting:
- Fix of game stopped for ever when creating two message dialogs in one tick, creating more message dialogs in one tick now creates a queue, and player gets to see them all.
- The game doesn't crash when unlock recipe modifier is used in market, although, the gui interface should be upgraded. (Price is not shown in the tooltip, and is not understandable that you are not buying the item, but the recipe. There is no indication, when you already have the recipe, this will be added as feature later, this is bugfix release.)