Not really a bug, but seems like unintended behaviour.
When sheduling your only roboport to be deconstructed, once picked up by a robot, all robots instantly stop.
And currently there's no way to pick up the roboport from the stopped robots while they are over a minable field without mining the field completely.
To fix, deconstructing roboports in a zone not covered by another roboport should be forbidden, or robots should have enough energy to fly to a storage chest still when not empty, even outside of covered range, or robots should have a higher priority than the mining field they're in front of.
Alright, my 555 seconds of crafting a new roboport are over, so my bug report ends here.
Construction Robot deconstructing Roboport
Re: Construction Robot deconstructing Roboport
I see problems with all of those fixes.
My fix would simply be not allow a construction robot to pick up the last roboport on the map.
My fix would simply be not allow a construction robot to pick up the last roboport on the map.
Re: Construction Robot deconstructing Roboport
I see two options:
- make it so that the Roboport is deconstructed last, after all other things are done deconstructing
- or just exclude the Roboport from being marked by a selection and you can mark it individually by a single click with Deconstruction thing
- make it so that the Roboport is deconstructed last, after all other things are done deconstructing
- or just exclude the Roboport from being marked by a selection and you can mark it individually by a single click with Deconstruction thing
Re: Construction Robot deconstructing Roboport
Sorry, but I feel like the fixes wouldn't make things easier, so I'm moving it to won't fix.