[6.0.1] Map generation

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DRBLN
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[6.0.1] Map generation

Post by DRBLN »

I set up very frequent, very big, very rich copper ore / iron ore / stone / coal.

However, the resources generated are not that big!

It looks like "average" setup allows to generate bigger areas of resources, than "very big", which is not logical.
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cube
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Re: [6.0.1] Map generation

Post by cube »

We know that the resource generation is not optimal now ... It is currently on my list (top of the list, actually), so expect this fixed in 0.7.0
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DRBLN
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Re: [6.0.1] Map generation

Post by DRBLN »

Are you going to implement massive fixes?

I mean, is it worth to play now or it would be better to wait till 0.70. is released?
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cube
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Re: [6.0.1] Map generation

Post by cube »

No, no massive fixes are planned. I want to make the resource fields more responsive to the controls and to change its shape to make it look les cake-y and more like the forrests do now, but at default settings the gameplay should not change too much.
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ssilk
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Re: [6.0.1] Map generation

Post by ssilk »

DRBLN wrote:I mean, is it worth to play now or it would be better to wait till 0.70. is released?
What a question. This sound like "is it worth to buy a PC now or should I wait until the components get cheaper?"
Of course it is always worth to play. Life with the limits and take them as challenge! :)
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slpwnd
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Re: [6.0.1] Map generation

Post by slpwnd »

The map generation for resources has been improved for the 0.7. Both the shape and the quantities.
ssilk wrote:Life with the limits and take them as challenge!
I like that :)
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