Heres the file!
Code: Select all
data:extend({
{
{
type = "armor",
name = "Evolution-armor",
icon = "__base__/graphics/icons/basic-armor.png",
flags = {"goes-to-main-inventory"},
resistances =
{
type = "physical",
percent = 10
},
{
type = "acid",
percent = 10
},
durability = 50000,
subgroup = "Evolution-armors",
order = "a[Evolution-armor]",
stack_size = 1,
},
{
type = "armor",
name = "Evolution-armor-mk2",
icon = "__base__/graphics/icons/heavy-armor.png",
flags = {"goes-to-main-inventory"},
resistances =
{
type = "physical",
percent = 25
},
{
type = "poison",
percent = 25
},
{
type = "acid",
percent = 25
},
},
durability = 50000,
subgroup = "Evolution-armors",
order = "b[Evolution-armor]",
stack_size = 1,
},
{
type = "armor",
name = "Evolution-armor-mk3",
icon = "__base__/graphics/icons/basic-modular-armor.png",
flags = {"goes-to-main-inventory"},
resistances =
{
{
type = "physical",
percent = 40
},
{
type = "poison",
percent = 40
},
{
type = "fire",
percent = 40
},
{
type = "acid",
percent = 40
},
},
durability = 50000,
subgroup = "Evolution-armors",
order = "c[Evolution-armor]",
stack_size = 1,
},
{
type = "armor",
name = "Evolution-armor-mk4",
icon = "__base__/graphics/icons/power-armor.png",
flags = {"goes-to-main-inventory"},
resistances =
{
{
type = "physical",
percent = 60
},
{
type = "poison",
percent = 60
},
{
type = "explosion",
percent = 60
},
{
type = "fire",
percent = 60
},
{
type = "acid",
percent = 60
},
},
durability = 50000,
subgroup = "Evolution-armors",
order = "d[Evolution-armor]",
stack_size = 1,
},
{
type = "armor",
name = "Evolution-armor-mk5",
icon = "__base__/graphics/icons/power-armor-mk2.png",
flags = {"goes-to-main-inventory"},
resistances =
{
{
type = "physical",
percent = 80
},
{
type = "poison",
percent = 80
},
{
type = "explosion",
percent = 80
},
{
type = "fire",
percent = 80
},
{
type = "laser",
percent = 80
},
{
type = "acid",
percent = 80
},
},
durability = 50000,
subgroup = "Evolution-armors",
order = "e[Evolution-armor]",
stack_size = 1,
},
})