Map Generation Help

Don't know how to use a machine? Looking for efficient setups? Stuck in a mission?
Tyr4el
Inserter
Inserter
Posts: 46
Joined: Thu Apr 02, 2015 6:43 pm
Contact:

Map Generation Help

Post by Tyr4el »

Quick questions.

1. What does terrain segmentation affect?
2. What does starting area size affect?

Thanks!
User avatar
Xterminator
Filter Inserter
Filter Inserter
Posts: 981
Joined: Sun Jun 15, 2014 4:49 pm
Contact:

Re: Map Generation Help

Post by Xterminator »

1. Not entirely sure about the specifics of terrain segmentation, but I believe it is a measure of how segmented the land and water is together. To be more specific, the higher you set it, the more broken up the land mass will be, with little ponds and lakes everywhere etc.. It can look cool and be fun, but as you might imagine not much buildable land. Best way test is try it out ;)

2. Starting area just determines how big of an area you have between where you start and the closest biter bases So smaller, you will start almost right next to the biters, larger will give you a bigger area to work with until you hit a base.

Hope that makes sense!
Image Image Image
Koub
Global Moderator
Global Moderator
Posts: 7955
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: Map Generation Help

Post by Koub »

The 1 is pretty self explanatory : low terrain segmentation means large areas with same terrain. High segmentation is the contrary, the terrain changes nature often. Typically huge forrest vs lots of small woods.

The 2 is how far from your spawn point the closest biters are at the beginning of the game, but also how far there is water when you choose "Water only in starting area" in the map generator.
Koub - Please consider English is not my native language.
Post Reply

Return to “Gameplay Help”