![Razz :P](./images/smilies/icon_razz.gif)
Any help would be appreciated. Here's my map.
![Image](https://forums.factorio.com/images/ext/20fc21bad4a8f6c06034ea6caf2c1e5b.png)
I didKoub wrote:Maybe you should research automation
It helps automating a lot ^^
Gah, so much going on. I'm trying to figure out how to set up my arms to get stuff from boilers, put them on the line and get it to the assembly machine but it's not workingKoub wrote:So ... first of all, you have iron plates. With some of them, you can build iron gears.
You have copper plates. With some of them, you can build copper cables, and with cables and iron plates, you can make green circuits.
With a few iron gears, iron plates, and circuits, you can build your first assembling machine.
And the next step is to do all that building with assembling machines : one for the gears, one for the cables, one for the green circuits, and the last one to build assembling machines.
[Edit] : you can also build directly an assembling machine if you have enouch iron and copper plates for all the intermediary products + the machine. You'll just need a little patience.
Sorry, I didn't mean boiler. I got that set up going just fine. Here's what I need to do.Koub wrote:You should let your arms attached to your shoulders, they work better that way![]()
Second : you should not take things from boilers : the sole function of boilers is to ... boil water. They take water from one side, heat it, and spit it hotter to the other side, up to 100°C.
To do that, they use wood, coal, or solid fuel (you'll discover that one later on).
Now for the inserters, you can rotate them with 'R' key (as for all buildings) before building them, or after if you want, just by hovering your cursor on top of one, and pressing 'R' key.
They take items from the yellow marker, and drop items on the yellow arrow. Simple
Can you only have one path of transport belts from one drill? Is it 1:1? Or can you have two belts to one drill?Koub wrote:Build a pair of mining drills, a stack or two of transport belts, and a few yellow inserters.
Place your mining drills on a coal patch, under their exits, place transport belts, and make a transport belt path towards your boiler.
Place an inserter to take coal from the belt, and insert it in the boiler.
Build a few power poles, and power all that setup, and voilà ! you have automated your power production.
[Edit] : Second step, research logistics, build a splitter to divide the output of your coal mining drills in two, and build another path with your transport belts towards your furnaces. Insert coal with inserters, and place another inserter to take plates from furnaces and place it in a wooden crate you'll have conveniently built, and there you are, automated plate production.
From now on, you've got the idea
You have 2 sides on one belt. You can put one mining drill on each side of a belt, and both the sides will be used.Tyr4el wrote: Can you only have one path of transport belts from one drill? Is it 1:1? Or can you have two belts to one drill?
Why would you want to do that ? there is no need to put 50 coal in one boiler, apart for making a buffer. You can make a buffer with a box, and a pair of inserters along the transport belt if you wish.Tyr4el wrote:Why is the max coal stack size in a furnace only 5 when put in from an inserter? Is there a way to increase it to the 50 max?
YesTyr4el wrote:Can boilers be loaded with coal automatically through an inserter?
Yep, I have Alt turned on almost always right now lol. I have my circuit boards being made but they just go into a chest right now. I'm not sure what else to do with them right now. I'm in peaceful mode so I'm sure they would be needed more urgently should it be turned off.Xterminator wrote:Looks like you guys are having a nic, helpful conversation here.Sorry to intrude for moment, but wanted to add in a couple things.
First of all, Tyr4el make sure to turn on Advanced Info by using the Apt key. It will help a lot with figuring things out, because it will show what way a miner is spitting things out, and what way an inserter is placing/picking up, and also very importantly, what an assembly is making, and furnace is smelitng.
Also to answer your question about inserters only putting a few items in, say like a boiler or furnace, that is just how it works. It will give it a few of the required item, and then just top it off when needed. :p This is so that if you have say a line of furnaces, the first one doesn't just take all the resources on the belt first.
Hope this helps, and feel free to post any other questions!
That helps! Thanks!Koub wrote:
I spent hours to make it symmetrical and just to look it greatTyr4el wrote:I'm weird and like symmetrical and neat assembly lines but I'm having trouble doing that and it's probably holding me back. Whereas if I just built it to get it working, I probably wouldn't be so stuck. Do you all just build for neat and pretty or do you just build it to work?
Just to answer to that question : If it works, but is ugly, you can always make it pretty later on, further away.Tyr4el wrote:Do you all just build for neat and pretty or do you just build it to work?
So true. I'm just going to make it all work. I have a setup right now but was so afraid of tearing it down because it was giving me different parts I need, but I'll remake it in a different location lol.Koub wrote:Just to answer to that question : If it works, but is ugly, you can always make it pretty later on, further away.Tyr4el wrote:Do you all just build for neat and pretty or do you just build it to work?
If it's pretty, aesthetically perfect, but totally disfunctional, you'll never get the chance to build something more efficient later on : you'll have lost long before.
Some people here will tell you yeah I build beautiful AND efficient things. That's true, but I'm sure none of them is in his first game, and if someone in his first game makes such an efficient and beautiful thing, it's most likely copied somewhere else. You have the basics. Practice, make mistakes, learn, and get better. Is you rely too much on what others have found to be clever designs, you'll miss the most important.