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Car_Factory_design_1_silbus
Car_Factory_design_1_silbus
Hi lads, this is my design of the car factory, let me know if you like it or suggestions on how I can improve it. Thank's alot. ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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Re: Car_Factory_design_1_silbus
for what you need multiple cars? cant build them in player crafting inventory?
Re: Car_Factory_design_1_silbus
Automating a recipe in an automation game, where is the problem?
(even if i've never automated cars production myself^^)
Never forget that the most important things to do are always the useless things
Anyway, compact design, i like it
![Wink ;)](./images/smilies/icon_e_wink.gif)
Never forget that the most important things to do are always the useless things
Anyway, compact design, i like it
The advantage with the silence is that it does not say bullshit...
Re: Car_Factory_design_1_silbus
"You can have any color car as long as it's black" - Henry Ford (paraphrased and butchered)
Re: Car_Factory_design_1_silbus
wauw that is the most useless automation ive ever seen.
Just Kidding
I love it. Nice work
Just Kidding
![Wink ;)](./images/smilies/icon_e_wink.gif)
Re: Car_Factory_design_1_silbus
Next challenge: a discharge defense factory.Smarty wrote:wauw that is the most useless automation ive ever seen.
Re: Car_Factory_design_1_silbus
Put that right next to the pistol fabrication centerDaveMcW wrote:Next challenge: a discharge defense factory.
Re: Car_Factory_design_1_silbus
I like the idea of automating car production, then distributing one to every outpost along with general supplies... also useful if you're going to use them on belts like vampiricdust explored here:
https://forums.factorio.com/forum/vie ... f=8&t=8805
This gives me some ideas, thanks for sharing!
https://forums.factorio.com/forum/vie ... f=8&t=8805
This gives me some ideas, thanks for sharing!
Re: Car_Factory_design_1_silbus
Why not? If you built everything you can build, than go and automate factory for every single item in the game, just for trolls.Natha wrote:for what you need multiple cars? cant build them in player crafting inventory?
![Smile :)](./images/smilies/icon_e_smile.gif)
Thanks.Akromos wrote:Automating a recipe in an automation game, where is the problem?(even if i've never automated cars production myself^^)
Never forget that the most important things to do are always the useless things
Anyway, compact design, i like it
![Wink ;)](./images/smilies/icon_e_wink.gif)
LOLDerivePi wrote:"You can have any color car as long as it's black" - Henry Ford (paraphrased and butchered)
ThanksSmarty wrote:wauw that is the most useless automation ive ever seen.
Just KiddingI love it. Nice work
Pajamas wrote:I like the idea of automating car production, then distributing one to every outpost along with general supplies... also useful if you're going to use them on belts like vampiricdust explored here:
https://forums.factorio.com/forum/vie ... f=8&t=8805
This gives me some ideas, thanks for sharing!
![Smile :)](./images/smilies/icon_e_smile.gif)