Version: 0.11.19 Build 13860, win64
Network: LAN
Issue: When the host has any page of the menu open during multiplayer and a peer connects or disconnects, the host is dropped.
11.19 multiplayer crashes when joining/leaving if menu open
Re: 11.19 multiplayer crashes when joining/leaving if menu open
Just going to add to this rather than make a new post..
It happens when the game is paused also, I guess because the menu is up.
I have left a game paused when we both ran to the store thinking the other party could join and unpause if they beat me home and when I got back I was at the main menu.
It happens when the game is paused also, I guess because the menu is up.
I have left a game paused when we both ran to the store thinking the other party could join and unpause if they beat me home and when I got back I was at the main menu.
Re: 11.19 multiplayer crashes when joining/leaving if menu open
nThanks for the report. It didn't actually crash or did it? I have reproduced and fixed a problem that connecting / disconnecting to / from a client who was in the game menu would disconnect this client (who was providing the game) from the multiplayer game. This will be fixed for the 0.11.20.