How do you untick the deconstructive blueprints?

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Turtle
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Re: How do you untick the deconstructive blueprints?

Post by Turtle »

Yaua wrote:Is there still no in-game solution to cancel a deconstruction ? (apart the code?)
Yes there is, you can use the deconstruction planner to cancel it. First click the deconstruction planner to pick it up, then shift+click and highlight the area marked for deconstruction to cancel it.

n9103
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Re: How do you untick the deconstructive blueprints?

Post by n9103 »

Huh. Well then, TIL.
Colonel Failure wrote:You can lose your Ecologist Badge quite quickly once you get to the point of just being able to murder them willy-nilly without a second care in the world.

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Re: How do you untick the deconstructive blueprints?

Post by Yaua »

Turtle wrote:
Yaua wrote:Is there still no in-game solution to cancel a deconstruction ? (apart the code?)
Yes there is, you can use the deconstruction planner to cancel it. First click the deconstruction planner to pick it up, then shift+click and highlight the area marked for deconstruction to cancel it.
Ah, thanks ! It will be very useful :D

But someone may write it onto the wiki : I looked in it first before I went on the forum, and it wasn't specified. Here is the concerned page :
https://forums.factorio.com/wiki/inde ... on_planner

I can do it (and it would be first time I participate a wiki) but I would prefer "skilled" people to do it.

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HeilTec
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Re: How do you untick the deconstructive blueprints?

Post by HeilTec »

0.11.0 introduced the cancel deconstruction option - this may be what you seek
https://forums.factorio.com/forum/vie ... ion#p49359
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Re: How do you untick the deconstructive blueprints?

Post by Yaua »

HeilTec wrote:0.11.0 introduced the cancel deconstruction option - this may be what you seek
https://forums.factorio.com/forum/vie ... ion#p49359
Yes, it was exactly this :)
Someone has added this information into the Wiki, thanks to him, and thank you for the help and information !

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