- Bugfixes:
- Fixed map editor segfaults caused by entities staged for update.
- Fixed double translation in czech translation.
- Added player entity to the locale file.
- Fixed restart button in finished game gui.
- Fixed crashes in map editor when building belts to ground on top of each other.
- Fixed the crafting speed description in the assembling machine.
- Fixed straight lines in the newly generated maps.
- Fixed crashes when loading maps with missing tile or resource definitions.
- Fixed setting of sizes of custom gui elements in scripts (took effect after save, but not immediately).
- Fixed some of the line wrapping problems in tool tips.
- Fixed bug when starting chest buttons appeared when loading sandbox game.
- Fixed attacking with tool when there is no ammo.
- Limit the frequency of the message sound.
- Changes:
- The assembling machine 2 speed is now slightly faster (from 1.5 to 2).
- Optimisations:
- The game doesn't play (and encode) the ambient when ambien volume is 0.
- The game doesn't simulate fish (and other stuff in the future) that are far away.
Edit: The updater from 0.5.1 -> 0.5.2 can be used for windows and osx.