It seems fluid.draw_as_glow does nothing.
https://lua-api.factorio.com/latest/pro ... aw_as_glow
After some experimentation, I found that it only works if expansion shaders feature flag is enabled.
https://lua-api.factorio.com/latest/typ ... on_shaders
Is it possible to have this available without any feature flags? If not, then at minimum can the docs be updated please?
[2.1.8] fluid.draw_as_glow not working
[2.1.8] fluid.draw_as_glow not working
Dev for Bob's mods, Angel's mods, Sea Block, Circuit Processing, Science Cost Tweaker. Contributor to Helmod.
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Re: [2.1.8] fluid.draw_as_glow not working
From what I can tell the behaviour will not change, so I've added a note about the feature flag to the docs for the next release.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

