Tiling a blueprint with rails and elevated rails issue

Don't know how to use a machine? Looking for efficient setups? Stuck in a mission?
fishpizza
Manual Inserter
Manual Inserter
Posts: 1
Joined: Thu Sep 24, 2026 11:01 pm
Contact:

Tiling a blueprint with rails and elevated rails issue

Post by fishpizza »

I have the following blueprint:
09-25-2026, 01-08-51.png
09-25-2026, 01-08-51.png (1.68 MiB) Viewed 230 times

Apparently both X and Y grid positions need to be either even or odd.
I want to tile the build cleanly on the concreted area (having the green dotted border overlapping the concrete), instead of one block above as it currently is, like so:
09-25-2026, 01-07-50.png
09-25-2026, 01-07-50.png (14.32 KiB) Viewed 230 times

I don't understand why it's not possible. Why am I able to align the grid like I want in one direction but not the other? Am I missing something? I don't suppose that's a bug?

I'm aware this is a minor inconvenience and the blueprint is almost-perfectly usable as-is, but with wube's commitment to QoL, I'm surprised to see this...

(Also, I imagine that's been asked before, I searched a bit but couldn't find anything really relevant, I have no idea what keywords to use for that, sorry)
(Also also, obviously, that blueprint is useless, it's a small scale example of the issue I saw while workshopping a 150x150 city block design)
Loewchen
Global Moderator
Global Moderator
Posts: 11023
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: Tiling a blueprint with rails and elevated rails issue

Post by Loewchen »

You cannot offset rail by one tile, it is only placeable on a 2x2 grid.
tottoko
Burner Inserter
Burner Inserter
Posts: 11
Joined: Wed Sep 02, 2026 12:32 am
Contact:

Re: Tiling a blueprint with rails and elevated rails issue

Post by tottoko »

It seems the error message wasn't sufficient, as it didn't mention that grid lines containing railway lines can only be an even number.
English is not my native language. I use a translator to communicate.
Post Reply

Return to “Gameplay Help”