With the ability to hide certain entities labeled tall when a toggle is enabled, it would also be helpful to be able to hide rendered objects when the same toggle is enabled. This would make it possible to hide elevated pipes from the "Elevated Pipes" mod from view, which renders pipe connections as LuaRenderObjects. https://github.com/Quezler/glutenfree/b ... ontrol.lua
LuaRenderObject:tall (Display rendered sprites only when tall entities are visible)
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MeteorSwarm
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Re: LuaRenderObject:tall (Display rendered sprites only when tall entities are visible)
+1, it would be really useful for pY's wind turbines and a few powerplants that use rendering
pY and pYblock developer, wielder of fluid networks and subtick events in arbitrary ways. I make mods. Check them out, maybe.
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https://mods.factorio.com/user/protocol_1903
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