Not Alone brings a small team of autonomous survivors into Factorio, turning factory expansion into a shared effort. Each teammate has a distinct role: miners gather resources, builders construct ghosted machines, carriers move materials through logistic networks, and soldiers defend the growing factory. They are organized through Habitats, where players can deploy teammates, assign roles, and manage their growing workforce.
The mod is built around cooperation between people and automation. Teammates use Factorio’s logistics networks to find materials, deliver supplies, refuel machines, support production, and return to their Habitats when their work is complete. Not Alone aims to make the factory feel inhabited and purposeful, adding dependable helpers who extend the player’s reach while preserving the familiar logistics, construction, exploration, and combat systems of Factorio.
https://mods.factorio.com/mod/not-alone
[MOD 2.1] Not Alone
Re: [MOD 2.1] Not Alone
I've added "Cloner" which is an assembly machine variant.
They take a single Miner and a bunch of ore of various types and can produce any of the team mate types (Builder, Carrier, Soldier or Miner) and give back the original Miner too.

Available in v 0.1.23
https://mods.factorio.com/mod/not-alone
They take a single Miner and a bunch of ore of various types and can produce any of the team mate types (Builder, Carrier, Soldier or Miner) and give back the original Miner too.

Available in v 0.1.23
https://mods.factorio.com/mod/not-alone
