[Lou][2.1.16] Modding: agricultural-tower plant tile requirement met, but visualization still orange

Bugs which we just recently fixed in our development version and will reach you in the next release.
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snouz
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[Lou][2.1.16] Modding: agricultural-tower plant tile requirement met, but visualization still orange

Post by snouz »

Hi,

Related thread viewtopic.php?p=665223

My planting grid has squares of 2x2 instead of 3x3. Everything works correctly except for one thing.
My 2x2 squares need extra growable tiles on their bottom and right corner to be displayed as correct, even though plants correctly grow there.

Attached is my code for the agricultural tower and plant.
I added holes to the ground to prove and show what I mean:
08-25-2026, 18-09-28.png
08-25-2026, 18-09-28.png (227.29 KiB) Viewed 265 times
08-25-2026, 11-51-58.png
08-25-2026, 11-51-58.png (1.3 MiB) Viewed 319 times
08-25-2026, 11-59-28.png
08-25-2026, 11-59-28.png (2.63 MiB) Viewed 319 times
08-25-2026, 11-52-57.png
08-25-2026, 11-52-57.png (1.04 MiB) Viewed 319 times
08-25-2026, 11-53-47.png
08-25-2026, 11-53-47.png (868.9 KiB) Viewed 319 times

Potentially relevant code:

Code: Select all

    random_growth_offset = 0,
    growth_grid_tile_size = 2,
    growth_area_radius = 0.5,
    radius = 5,
    drawing_box_vertical_extension = 5.5,
    
Attachments
08-25-2026, 18-12-09.png
08-25-2026, 18-12-09.png (246.67 KiB) Viewed 264 times
computerfarm.lua
(37.56 KiB) Downloaded 33 times
Planet Moshine, GUI Unifier + 17 mods, contributed graphically and otherwise to 70+ mods
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Lou
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Re: [Lou][2.1.16] Modding: agricultural-tower plant tile requirement met, but visualization still orange

Post by Lou »

Thanks for the report, fixed for 2.1.18
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snouz
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Re: [Lou][2.1.16] Modding: agricultural-tower plant tile requirement met, but visualization still orange

Post by snouz »

Awesome, thank you!
Planet Moshine, GUI Unifier + 17 mods, contributed graphically and otherwise to 70+ mods
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