Add button for the Alerts Configuration gui
Moderator: ickputzdirwech
Re: Add button for the Alerts Configuration gui
+1
A rightclick option on the alert might also be intuitive for a lot of people. (me)
A rightclick option on the alert might also be intuitive for a lot of people. (me)
Re: Add button for the Alerts Configuration gui
+1
Didn't even realise there was a command.
Didn't even realise there was a command.
Re: Add button for the Alerts Configuration gui
+1
The side menu (above the minimap with the Factoriopedia button, Trains, Achievements etc.) could also be a nice place for this, since the alert indicator isn't visible at all times.
I'll add that it is not currently possible to open this window via script, you have to run /alerts.
will produce an error if you try to run this.
But you can detect when the window is opened by reading player.opened_gui_type.
The side menu (above the minimap with the Factoriopedia button, Trains, Achievements etc.) could also be a nice place for this, since the alert indicator isn't visible at all times.
I'll add that it is not currently possible to open this window via script, you have to run /alerts.
Code: Select all
player.opened = defines.gui_type.alerts_configBut you can detect when the window is opened by reading player.opened_gui_type.
Re: Add button for the Alerts Configuration gui
Something to keep in mind also:
A problem with your suggestions is the following: When all alerts are disabled via this GUI, you will likely not be able to access it via the little button you proposed. Because that would only be visible when there is an active alert. So maybe it can have a button in the options too, or similar.
A problem with your suggestions is the following: When all alerts are disabled via this GUI, you will likely not be able to access it via the little button you proposed. Because that would only be visible when there is an active alert. So maybe it can have a button in the options too, or similar.
Re: Add button for the Alerts Configuration gui
I added support to write opened to the alerts_config GUI type for the next release.
If you want to get ahold of me I'm almost always on Discord.
- ChildishGiant
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Re: Add button for the Alerts Configuration gui
Crazy necro but was this button ever added? On our playthrough we've built a perimeter wall so aren't worried about biter expansion alerts that keep going off. I didn't know about the /alerts command until finding this thread and can't find any button in the game to open this gui
Re: Add button for the Alerts Configuration gui
It's now possible (since 2.1.15) for a mod to make a button that opens the Alerts GUI (and it's always been possible for a mod to implement this kind of GUI for itself).ChildishGiant wrote: Fri Sep 04, 2026 5:39 pm Crazy necro but was this button ever added? On our playthrough we've built a perimeter wall so aren't worried about biter expansion alerts that keep going off. I didn't know about the /alerts command until finding this thread and can't find any button in the game to open this gui
The base game currently has no such button, you still need to run /alerts.
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The-Zee-System
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Re: Add button for the Alerts Configuration gui
+1 as it should be standard for people to press a button to do it, and to have a history of alerts too.




