[Lou][2.1.17] 'Drop item' key puts two items from stack into rocket inventory instead of one item

Nerune
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[Lou][2.1.17] 'Drop item' key puts two items from stack into rocket inventory instead of one item

Post by Nerune »

When dropping items into the rocket silo's 'rocket inventory' slots using the 'drop item' key (default: z), the first press of 'z' puts two items into the inventory. Subsequent presses of 'z' add a single item. Expected behaviour is to always drop one item only.

Reproduce:
Build a rocket silo.
Open the rocket silo.
Grab any item from the character inventory (with at least 2 items in the stack).
Hover over an empty 'Rocket inventory' slot and press the "drop item" key once.
Attachments
Screenshot 2026-08-31 215810.png
Screenshot 2026-08-31 215810.png (73.76 KiB) Viewed 298 times
factorio-current.log
(10.68 KiB) Downloaded 19 times
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Lou
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Re: [2.1.17] 'Drop item' key puts two items from stack into rocket inventory instead of one item

Post by Lou »

Hello and thank you for the report. I haven't been able to reproduce this, could you send a save file where this was happening to you?
Nerune
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Re: [2.1.17] 'Drop item' key puts two items from stack into rocket inventory instead of one item

Post by Nerune »

Save file is attached, along with a video showing the behaviour.

In the video, the first item drop is a single presses of 'z'. The others are holding 'z' while dragging the cursor across cells. You can see it is somewhat inconsistent: moving fast enough drops one item only. Changing the hotkey for drop item from 'z' to something else doesn't change the behaviour.

Dropping items into other entities (e.g. chests, assemblers) works as expected.
Attachments
Rocket silo built.zip
(5.41 MiB) Downloaded 15 times
Recording 2026-09-03 132209.mp4
(1.08 MiB) Downloaded 11 times
tottoko
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Re: [2.1.17] 'Drop item' key puts two items from stack into rocket inventory instead of one item

Post by tottoko »

I can reproduce this problem in version 2.1.17 as well, even experiencing a continuous stream of items being dropped.

It seems the detection method here is different from the boxes. With the boxes, holding down Z at a point will continuously drop items, but with the rocket silo, holding down Z only drops one item and then stops. I think the problem lies here.
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