[2.1.14] SSE parking - weird spawns for huge asteroids

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konage
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[2.1.14] SSE parking - weird spawns for huge asteroids

Post by konage »

When a large platform is parked at the solar system edge, you get huge asteroids spawning from the front (obviously normal), and you get some from the sides, but only up to a certain height.

I would have expected either spawns from the entire sides, or no spawns from the sides at all.
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Klonan
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Re: [2.1.14] SSE parking - weird spawns for huge asteroids

Post by Klonan »

Thanks for the report,

Would you be able to attach a save game?
konage
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Re: [2.1.14] SSE parking - weird spawns for huge asteroids

Post by konage »

Here you go
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Re: [2.1.14] SSE parking - weird spawns for huge asteroids

Post by konage »

seems to be the top ~25% of the height. You can verify with a taller ship.
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Re: [2.1.14] SSE parking - weird spawns for huge asteroids

Post by konage »

ok apparently this is a thing on aquilo (so I assume all planets) too. I guess I never realized cause I never parked a ship before anywhere except for nauvis. So maybe this was the intended way?
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Re: [2.1.14] SSE parking - weird spawns for huge asteroids

Post by wretlaw120 »

i have a save file showing similar behavior. a platform that has never moved, with turrets surrounding it, has hundreds of kills on the front and side turrets, zero on the back. the platform is called "quantum statite." (and yes, while the turrets were not all constructed at the same time, they were constructed within an hour of each other a few hours ago, and a visual inspection shows no asteroids at the back, but some at the front and sides)

this isnt the latest game version, so im unsure if this is helpful. i can run it a while on the latest version to see if anything changes, if someone wants that.
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Re: [2.1.14] SSE parking - weird spawns for huge asteroids

Post by Nidan »

According to 123899, in particular this post, this seems to be intentional.
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