I don't have better words, the rail sprite is consistently displayed wrong on every elevated rail cap except *maybe* vertical rail from bellow (that is still wrong, but that is just the best at hiding the problem). The rail in every diagonal and horizontal orientation should be behind the rail cap model, but is displayed on top of it.
Maybe missing one extra layer to have the rails show behind the caps when appropriate.
I see that this worked on the ground (checked if that also has the same issue or not), but not here.
This is probably the *least* seen sprite in the entire game as nobody leaves an elevated rail hanging like this. Yeah, this is part nitpick as well, but now that I see it, I can't unsee it.
[Rseding91] [2.1.14] Elevated rail caps are displayed wrong
Re: [Rseding91] [2.1.14] Elevated rail caps are displayed wrong
Thanks for the report. This is now fixed for the next release.
If you want to get ahold of me I'm almost always on Discord.

