Friday Facts #445 - The Biters Bite Back

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Rammix
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Re: Friday Facts #445 - The Biters Bite Back

Post by Rammix »

I would prefer to opt out from any updates which boost biters' activity / strength / etc.

While there are many people who like biter gameplay, there are also people like me who don't want to interact with them whatsoever. I would completely disable them or at least make passive on any map I play, if it didn't affect the achievements.

So, if you want to boost biters, please at least allow discarding that boost without disabling achievements. Thank you.
BHakluyt
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Re: Friday Facts #445 - The Biters Bite Back

Post by BHakluyt »

sarge945 wrote: Sat Aug 08, 2026 10:03 am Now that we have radar alerts for biter spawns, it would be awesome if we could get radars to output "biters detected" to the circuit network
Yes please? Please please please? And then it should be just a copy paste hopefully to do the same for the pentapods on Gleba...?
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CheeseMcBurger
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Re: Friday Facts #445 - The Biters Bite Back

Post by CheeseMcBurger »

TropFirefly wrote: Wed Aug 12, 2026 8:27 am Especially on Gleba it feels very demotivating if you clear a lot of nests just for them to be back and immediately spawn really strong enemies.
I'm back on Gleba right now. Haven't had to kill any enemies on Gleba for about 150 hours.

Then I started to kill 4-5 Nests just for fun.

Now I'm forced to clear nests every ten minutes. I don't have defenses yet, cause I did not need them earlier, so I need to wipe them by hand. It just sucks ass.
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