In my current deathworld marathon game, started shortly after 2.1 came out, biters gave me hell, expansion was rampant and since I was going for several achievements I had a very rough time.
However, in the meantime, they seem to be almost inexistent, damage counter for many turrets in my perimeter is 0.
I read about the changes for biter expansion in the most recent patch, but I don't think this is how it's supposed to be.
Has anyone experienced something similar or is my current game just off?
Biters became very docile (deathworld marathon)
-
makrom
- Long Handed Inserter

- Posts: 84
- Joined: Fri Apr 28, 2017 2:27 pm
- Contact:
- Klonan
- Factorio Staff

- Posts: 5530
- Joined: Sun Jan 11, 2015 2:09 pm
- Contact:
Re: Biters became very docile (deathworld marathon)
Could you upload a save game for us to check?makrom wrote: Tue Aug 11, 2026 8:07 pm Has anyone experienced something similar or is my current game just off?
-
makrom
- Long Handed Inserter

- Posts: 84
- Joined: Fri Apr 28, 2017 2:27 pm
- Contact:
Re: Biters became very docile (deathworld marathon)
Sure, I also included an older save from the same game where biters were still running rampant.
- Attachments
-
- biters-wild.zip
- (18.38 MiB) Downloaded 5 times
-
- biters-calm.zip
- (23.81 MiB) Downloaded 5 times