I updated to the latest experimental version of factorio via the Steam updater.
I launched the game and opened the existing save file I was playing on the prior experimental version. The game crashed while loading the file. I have included the log, save file, and my blueprint library because the log file indicates a problem with the latter.
I ran a few tests and observed the following behavior:
1) A crash occurs every time I try to open the attached save file titled "Space Age 2.1 v1.zip". Note that I generated that save immediately after reaching the victory screen.
2) A crash does not occur when I try to open an autosave generated several minutes earlier (see attachment "_autosave1.zip"). The autosave was generated roughly 30 in-game seconds before reaching the victory screen.
3) A crash does not occur when opening any other save files. I tested a brand-new save, a post-victory save, and an in-progress save.
I don't know if it's related, but when I was using the previous experimental version I experienced a bug where relative snap to grid was broken for a pair of blueprints containing agricultural towers (this persisted even after pasting the contents to a test world and using the blueprint update button...I fixed it by copying the contents into a new blueprint).
[Klonan] [2.1.13] Crash when opening save file (SpacePlatform, getCurrentOrbitalLocation)
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nugget_in_biscuit
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[Klonan] [2.1.13] Crash when opening save file (SpacePlatform, getCurrentOrbitalLocation)
- Attachments
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- _autosave1.zip
- (64.58 MiB) Downloaded 14 times
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- blueprint-storage-2.dat.zip
- (1.31 MiB) Downloaded 5 times
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- Space Age 2.1 v1.zip
- (63.73 MiB) Downloaded 6 times
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- factorio-current.log
- (16.33 KiB) Downloaded 12 times
Re: [2.1.13] Crash when opening save file (SpacePlatform, getCurrentOrbitalLocation)
Thank you for the report,
It is now fixed for the next release
It is now fixed for the next release
