Fluids in Production Buildings

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ichen3132
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Fluids in Production Buildings

Post by ichen3132 »

The usual buffer for liquid inputs in production buildings isn't working properly, such as EM plants producing quantum processors being able to hold 100k+ cold fluoroketone, and Fulgora recipes also doing the same. I think this is just EM plants, as rocket fuel assembly machines still work the same.
Loewchen
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Re: Fluids in Production Buildings

Post by Loewchen »

They hold what is in their fluid box, which is more than other entities as they have a pass through connection.
x22
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Re: Fluids in Production Buildings

Post by x22 »

The number you see is the contents of entire pipe system connected to the electromagnetic plant.

This is due to this change in version 2.1.11:
  • Assembling machines with passthrough ports will consider the entire fluid segment as available for crafting.
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