[2.1.12] Radar missing open/close SFX

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Usul
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[2.1.12] Radar missing open/close SFX

Post by Usul »

Radar is missing open/close GUI SFX, but all (?) other entities have one.
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Re: [2.1.12] Radar missing open/close SFX

Post by Donion »

Thanks for the report.
Since those sounds are optional, this is not a bug by definition. However I did forward this to the sound designer.
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Re: [2.1.12] Radar missing open/close SFX

Post by Donion »

For the next release, 2.1.13, the radar has open/close GUI sounds defined.
Also, we decided to add a default open/close GUI sound for entities that don't have them defined.
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Usul
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Re: [2.1.12] Radar missing open/close SFX

Post by Usul »

Donion wrote: Fri Jul 31, 2026 11:06 amAlso, we decided to add a default open/close GUI sound for entities that don't have them defined.
Awesome! I had considered suggesting that when reporting, but I hesitated as my post was not for "Ideas and Suggestions" subforum.
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