[2.1.11] Desync for both clients at the same time on a dedicated server

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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Yenz
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[2.1.11] Desync for both clients at the same time on a dedicated server

Post by Yenz »

What did you do?
I host a vanilla dedicated server to play 2.1 experimental without mods together with a friend.
We are not sure, that we did something special at the time the desync occured. We were both in remote view looking at a ship parked at Fulgora waiting for solid fuel supplies from Fulgora. So we switched between the ship (Aquilo Importer) and Fulgora quite frequently, checking the tooltip of the deliveries and updating the requested amounts.


What happened?
Both clients were desynced from the server at the same time. Both of us saw both "player XY has desynced" in the chat.


What did you expect to happen instead? It might be obvious to you, but do it anyway!
We expect the game to not desync.


Does it happen always, once, or sometimes?
We were not able to reproduce it. After around 80 hours of playtime on this server and save this happened the first time.


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My desync report: https://drive.google.com/file/d/126pXST ... sp=sharing

I currently don't have the desync report of the other client at hand. Would it help to have both? Then I'd request and share it.
Rseding91
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Re: [2.1.11] Desync for both clients at the same time on a dedicated server

Post by Rseding91 »

Thanks for the report. I looked into the desync report however it shows many many differences to the point where it's functionally useless. With most desyncs it's almost impossible to diagnose and fix them without having some reproduction steps.
If you want to get ahold of me I'm almost always on Discord.
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Yenz
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Re: [2.1.11] Desync for both clients at the same time on a dedicated server

Post by Yenz »

In case it helps I uploaded the desync report of the other client: https://drive.google.com/file/d/1pOr7jS ... sp=sharing

We weren't able to reproduce another desync :(
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