[2.0.77] FluidIngredientPrototype, double value not in range (inf).
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FlamesOfHell679
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[2.0.77] FluidIngredientPrototype, double value not in range (inf).
Please help me my mods are crashing game.
- Attachments
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- mod-list.json
- Mod List.
- (17.15 KiB) Downloaded 23 times
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- factorio-current.log
- I need to solve this ASAP I just want to play.
- (365.62 KiB) Downloaded 28 times
Re: [2.0.77] FluidIngredientPrototype, double value not in range (inf).
Using provided log i was able to sync mods to somewhat correct versions and reproduce the problem.
It looks like an `adamo-casting-piercing-rounds-magazine` recipe prototype claims to take infinite amount of molten-iron. History of that prototype says that it was only touched by "casting 0.1.0" mod. You should be able to remove that mod, either by modifying mod-list.json or by removing the "casting_0.1.0.zip" mod.
It looks like an `adamo-casting-piercing-rounds-magazine` recipe prototype claims to take infinite amount of molten-iron. History of that prototype says that it was only touched by "casting 0.1.0" mod. You should be able to remove that mod, either by modifying mod-list.json or by removing the "casting_0.1.0.zip" mod.
Re: [2.0.77] FluidIngredientPrototype, double value not in range (inf).
As for the crash, for 2.1.13 i made it such that in this case of corrupted prototype, an error blaming specific mod will be shown instead of crashing game. If you want to stay on 2.0, you will have to manually remove or disable that mod.
