[2.0.9] Missing barrel recipes

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WeirdConstructor
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[2.0.9] Missing barrel recipes

Post by WeirdConstructor »

What I wanted to do: Send calcite and carbon to the surface of Nauvis and do the fuel processing there.
Then fill the thruster fuel and oxidizer into barrels to the space ship to refuel it a bit faster.

What happened: No barrel recipes in the assembler or Factoriopedia.

What I did expect: Barrel recipes for all the new fluids, also thruster fuel and oxidizer.

While fluids like Flouroketone Hot or Cold have barrel recipes, the other fluids are missing:
  • Thruster fuel
  • Thruster oxidizer
  • Holmium solution
  • Electrolyte
  • Lithium brine
  • Ammonia
  • Ammoniacal solution
  • Flourine (maybe?)
Does it happen always? Yes it happens always, also in older [2.x] versions the recipes were missing.


Screenshot with the liquids, showing that Flouroketone has a barrel recipe:
10-24-2024, 11-06-03.png
10-24-2024, 11-06-03.png (254.67 KiB) Viewed 2808 times
kovarex
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Re: [2.0.9] Missing barrel recipes

Post by kovarex »

Hello, these things are not barrelable on purpose, (by the auto_barrel = false line in the prototypes)
ChefOfRamen
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Re: [2.0.9] Missing barrel recipes

Post by ChefOfRamen »

Is there a particular reason not to allow these in barrels?
Kalanndok
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Re: [2.0.9] Missing barrel recipes

Post by Kalanndok »

To keep them on their planet without writing new customs-check-logic for barrels in the spaceport :)
revilowaldow
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Re: [2.0.9] Missing barrel recipes

Post by revilowaldow »

kovarex wrote: Thu Oct 24, 2024 10:40 am Hello, these things are not barrelable on purpose, (by the auto_barrel = false line in the prototypes)
With the release of 2.1 it would be really helpful if the thruster fuel and oxidiser specifically were barrel-able. Platform to platform transfers intentionally make getting a new ship setup much easier. Often you only need a little bit of fuel to get the thing moving and then it'll be able to collect enough resources to sustain itself but the space over Nauvis is so empty big ships struggle to start. Appreciate prior it being only creatable in space meant there was no need to barrel it but since we can now do ship to ship transfers this would be handy? I can't see it breaking anything, the 'fix' is removing a boolean, and the limitation really is just an obstruction now.

Ref also this 2.1 mod... https://mods.factorio.com/mod/barrel-thruster-fluids
eugenekay
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Re: [2.0.9] Missing barrel recipes

Post by eugenekay »

revilowaldow wrote: Fri Jul 24, 2026 9:00 pm With the release of 2.1 it would be really helpful if the thruster fuel and oxidiser specifically were barrel-able. Platform to platform transfers intentionally make getting a new ship setup much easier. Often you only need a little bit of fuel to get the thing moving and then it'll be able to collect enough resources to sustain itself but the space over Nauvis is so empty big ships struggle to start. Appreciate prior it being only creatable in space meant there was no need to barrel it but since we can now do ship to ship transfers this would be handy?
Ice, Iron ore, Carbon, and Calcite are all Transfer-able items already.
burninghey
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Re: [2.0.9] Missing barrel recipes

Post by burninghey »

well barrel some water or send asteroid chunks :D
revilowaldow
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Re: [2.0.9] Missing barrel recipes

Post by revilowaldow »

eugenekay wrote: Fri Jul 24, 2026 9:13 pm Ice, Iron ore, Carbon, and Calcite are all Transfer-able items already.
I understand your point, but why give us the option to have platforms that speed up the construction or supply of platforms, and then only allow them to be sent ingredients? Imagine pulling into a petrol/gas station in your car and saying "hey can I have some fuel", oh no sorry but I do have this pumpjack, this refinery, and this map of oil locations! By your logic why can we put plates on a train? Just send the ore.
revilowaldow
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Re: [2.0.9] Missing barrel recipes

Post by revilowaldow »

burninghey wrote: Fri Jul 24, 2026 9:13 pm well barrel some water or send asteroid chunks :D
Already barreling water to kickstart nuclear power when there's not much ice laying around. Asteroid chunks don't currently go through the hub on my ships so getting them out logistically forces me to completely redesign a ship for 5 minutes of kickstarting. I'd rather just plug in the fuel hose you know. And it's not like there isn't complexity, I'd have to have built a separate platform that makes excess fuel, oxidiser, barrels etc.
Loewchen
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Re: [2.0.9] Missing barrel recipes

Post by Loewchen »

Make a Suggestion or open a Gameplay help topic if you want to discuss this further.
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