I noticed on my experimental playthrough (2.1.11) that I have a big drop in FPS and UPS in my game when zoomed out that wasn't occurring before. After doing some investigating finally, here's what I've noticed:
- This occurs when I've zoomed out from my character (or on remote view) to a few levels before the game switches to radar. There is no issue when I'm on the map or zoomed in close to the group (character or remote).
- It occurs on a freshly created map as well.
- It seems to occur in the presence of trees, a treeless desert area is unaffected.
- It was perfectly fine in 2.1.9, the issues only starts in 2.1.10 and 2.1.11
I've included logs, screenshots, and save games of the two worlds I tested.
Any ideas?

