LuaRendering antialiasing

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Osmo
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LuaRendering antialiasing

Post by Osmo »

Is it possible to get a flag on LuaRenderObjects to enable some sort of anti-aliasing?
Sprites and animations do it (unless SpriteFlags on SpritePrototype change it), but can geometric shapes get it too?
Circles espeically look ugly at low zoom levels
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BraveCaperCat
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Re: LuaRendering antialiasing

Post by BraveCaperCat »

+1
If you want to see the mods I've made, press one. If you need me to update a mod to 2.0, press two. If you're looking for QA, press three. If you've been waiting over 1 and a half years for Digital Age, bad luck.
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