See attachment below. Compare the darkened green yellow of underground belts at left/right top, versus the middle top which has no shadow overlaps.
Actually I'm not even sure if this actually was the "intended" visual but now I can't unsee it and uh please fix?thanks
[2.1.11] Downwards-open underground belts placed next to each other cast unnatural shadow inside
Re: [2.1.11] Downwards-open underground belts placed next to each other cast unnatural shadow inside
Thanks for the report however I don’t believe anything will or can be done about this with how the current rendering works in Factorio. Shadows are simple sprites and one entities shadows are not aware of or capable of knowing that an entity has a sort of canopy effect happening.
If you want to get ahold of me I'm almost always on Discord.

