[2.1.11] Downwards-open underground belts placed next to each other cast unnatural shadow inside

We are aware of them, but do not have solutions that don't cause other issues. They go here in order not to take space in the main bug thread list.
tictim
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[2.1.11] Downwards-open underground belts placed next to each other cast unnatural shadow inside

Post by tictim »

See attachment below. Compare the darkened green yellow of underground belts at left/right top, versus the middle top which has no shadow overlaps.

Actually I'm not even sure if this actually was the "intended" visual but now I can't unsee it and uh please fix?thanks
20260716_191128.png
20260716_191128.png (345.48 KiB) Viewed 123 times
Rseding91
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Re: [2.1.11] Downwards-open underground belts placed next to each other cast unnatural shadow inside

Post by Rseding91 »

Thanks for the report however I don’t believe anything will or can be done about this with how the current rendering works in Factorio. Shadows are simple sprites and one entities shadows are not aware of or capable of knowing that an entity has a sort of canopy effect happening.
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