Right now Cerys has a static 'screenshot' of Fulgora in the background, which would be nice to be detailed and animated.
Aside from turning Cerys into a space platform which seems rather unrealistic, is there any workable approach to create a 'planet rendering' using the same logic used on space platforms to show a planet, at or near the zeroth rendering layer?
Visible planets on non-space platform surfaces
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thesixthroc
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Re: Visible planets on non-space platform surfaces
Would be possible if 134210 is implemented.