[2.1] Add ability to set radar channel via circuit signal

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

jaythecoder
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sat Jul 11, 2026 6:24 pm
Contact:

[2.1] Add ability to set radar channel via circuit signal

Post by jaythecoder »

TL;DR
I think we should be able to set the ability to set radar channel automatically with a circuit signal
What?
I think you should probably be able to automatically set the radar channel which was introduced in Factorio 2.1 - One less thing that can only be done manually, this is an automation game after all, and it would prevent the requirement of resorting to switching between a massive array of radars set to every possible signal, of which there are billions so that presents ... issues for UPS.

You'd obviously also need to be able to need to exclude the signal you're using to select the channel, which I've also added to the mockup here as a separate option.

Current radar circuit UI:
img_radar_example.png
img_radar_example.png (291.95 KiB) Viewed 310 times
Mockup of how I think it could be:
radar-mockup.png
radar-mockup.png (116.38 KiB) Viewed 310 times
Why?
This is a factory game! It's about automation, and this feels like a kinda strange limitation. I feel like it would massively improve the capability of radars and allow for some really cool builds.
Last edited by jaythecoder on Mon Jul 13, 2026 9:57 am, edited 2 times in total.
eugenekay
Smart Inserter
Smart Inserter
Posts: 1177
Joined: Tue May 15, 2018 2:14 am
Contact:

Re: Add ability to set radar channel automatically

Post by eugenekay »

Have you tried Parameterising the Channel value in a Blueprint? I have not tried it myself yet.
jaythecoder
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sat Jul 11, 2026 6:24 pm
Contact:

Re: Add ability to set radar channel automatically

Post by jaythecoder »

eugenekay wrote: Sat Jul 11, 2026 7:50 pm Have you tried Parameterising the Channel value in a Blueprint? I have not tried it myself yet.
I tried, I don't think you can. Also, an example of a use case: When I place an outpost, it automatically checks and selects a free communicate on, and renegotiates if there's a conflict. Could be extremely cool imo
nalhedh
Burner Inserter
Burner Inserter
Posts: 12
Joined: Sun May 18, 2025 3:17 pm
Contact:

Re: Add ability to set radar channel automatically

Post by nalhedh »

This is interesting
Post Reply

Return to “Ideas and Suggestions”