Rotate rocket silos for faster bot access

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nalhedh
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Rotate rocket silos for faster bot access

Post by nalhedh »

TL;DR
Allow rotation of rocket silos to change which corner the logistic bots go to

What?
Now that rocket silos have a dedicated corner for logistic bots to access, we should be able to rotate them so we can choose which corner the bots will fly to to drop off items!
Why?
I think this would add a cool level of planning to rocket silos. Being able to design them to take advantage of your own logistic bots' pathways and charging setup to make efficient spaceport designs sounds cool.

Since previously in Factorio 2.0, logistic bots would just go to the center of the silo, this wasn't really a possibility. But now that they go to the corner, this unlocks the ability to optimize their flight plans by rotating your silos so the logistic bot corner is closer to a group of charging stations.

This is especially true on Aquilo, pictured below, where my logistic bots are flying over the entire length of the rocket silo to drop off their items - but if I could rotate these silos, then the logistic bot corner would be right next to the hub of charging stations. Since bots on Aquilo run out of charge much faster, this would make a big difference. Here is a picture of my Aquilo spaceport:
factorio-port-aquilo.png
factorio-port-aquilo.png (4 MiB) Viewed 161 times
worph
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Re: Rotate rocket silos for faster bot access

Post by worph »

They go to the center, in my observations. Similar to the Cargo Landig pad.

*edit: I am on 2.1.9; latest experimental release. They do not use the new doors, nor the old ones on the Cargo Landing pad. I don't know what to tell you. I even thought about making a suggestion about it, but as it currently stands it seems more like a bug.
Last edited by worph on Sat Jul 11, 2026 12:19 pm, edited 2 times in total.
eugenekay
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Re: Rotate rocket silos for faster bot access

Post by eugenekay »

worph wrote: Sat Jul 11, 2026 10:22 am They go to the center, in my observations. Similar to the Cargo Landig pad.
2.1 Changelog includes:
  • Added robot door to rocket silo and working visualisation improvements.
  • Moved LogisticContainerPrototype::animation, landing_location_offset, opened_duration, animation_sound to LogisticContainerPrototype::robot_door.
  • Added RocketSiloPrototype::robot_door.
Good Luck!
nalhedh
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Re: Rotate rocket silos for faster bot access

Post by nalhedh »

I'm on 2.1.9 also, and bots always fly to the upper-right corner of a rocket silo, where there is a little blue box that resembles a requester chest. That's what I'm referring to here - are you saying the bots in your game don't go to that point?
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